Counterplay
Patch 26.16SketchCounter Garen
The opponents who give Garen trouble, and how to handle each one.
Where these numbers come from
They are pulled from the mode's own files for patch 26.16, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.
Teemo is Garen's historic nightmare, and nothing has changed. His blind cancels the attack empowered by Decisive Strike, his range harasses you without answer, and his speed leaves you chasing him all lane. Never waste your Decisive Strike at range: it's your only approach, save it for when a gank or your own dash pins him against a wall. Ask your jungler for help early, because alone, you won't catch him.
Teemo is Garen's historic nightmare, and nothing has changed. His blind cancels the attack empowered by Decisive Strike, his range harasses you without answer, and his speed leaves you chasing him all lane. Never waste your Decisive Strike at range: it's your only approach, save it for when a gank or your own dash pins him against a wall. Ask your jungler for help early, because alone, you won't catch him.
Pantheon owns the early lane: his spears poke you at range, and his block absorbs your first attack, the biggest hit of your combo. Don't engage while he can block and has mana to poke. Play defensive, take as little as possible so your regeneration works, and wait for his weak moments, mana empty or abilities on cooldown, to stick your silence and turn the exchange around.
Pantheon owns the early lane: his spears poke you at range, and his block absorbs your first attack, the biggest hit of your combo. Don't engage while he can block and has mana to poke. Play defensive, take as little as possible so your regeneration works, and wait for his weak moments, mana empty or abilities on cooldown, to stick your silence and turn the exchange around.
A race against the clock: you dominate early, he dominates late. Use every level where you're stronger to keep him from stacking his staff in peace, silence him when he tries to hit a minion and punish every approach. Leave him to farm freely and his wither will eventually block your approach while his mass of damage overtakes you. Press him relentlessly, and call ganks to turn your early lead into a lasting edge before he scales.
A race against the clock: you dominate early, he dominates late. Use every level where you're stronger to keep him from stacking his staff in peace, silence him when he tries to hit a minion and punish every approach. Leave him to farm freely and his wither will eventually block your approach while his mass of damage overtakes you. Press him relentlessly, and call ganks to turn your early lead into a lasting edge before he scales.