Counterplay
Patch 26.16SketchCounter Evelynn
The opponents who give Evelynn trouble, and how to handle each one.
Where these numbers come from
They are pulled from the mode's own files for patch 26.16, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.
He's stronger than you at every point of the early game, and his ultimate walks him out of the ambushes you set up. Never meet him in his own jungle before your items, you lose that duel outright. Your stealth is still your edge: play the lanes he has just left rather than the ones he's in. Over a long game you scale better than he does, so avoid contact and race him on camps.
He's stronger than you at every point of the early game, and his ultimate walks him out of the ambushes you set up. Never meet him in his own jungle before your items, you lose that duel outright. Your stealth is still your edge: play the lanes he has just left rather than the ones he's in. Over a long game you scale better than he does, so avoid contact and race him on camps.
His boxes see what your stealth hides and stop you dead as you arrive. Always approach from an unexpected angle rather than the obvious entrance to a camp, and watch the river brush. He wins the straight early duel, so don't look for it: focus on lanes, where your passive lets you arrive unannounced while he has to travel in the open.
His boxes see what your stealth hides and stop you dead as you arrive. Always approach from an unexpected angle rather than the obvious entrance to a camp, and watch the river brush. He wins the straight early duel, so don't look for it: focus on lanes, where your passive lets you arrive unannounced while he has to travel in the open.
He's slow, predictable, and his clear leaves him low on health very often. He's exactly the prey your stealth is hunting: arrive on him mid-camp and he has nothing to escape with. The one real danger is his ultimate catching you in a grouped fight, so play the flanks and wait until he's spent it before entering. Steal his camps whenever he leaves for a lane.
He's slow, predictable, and his clear leaves him low on health very often. He's exactly the prey your stealth is hunting: arrive on him mid-camp and he has nothing to escape with. The one real danger is his ultimate catching you in a grouped fight, so play the flanks and wait until he's spent it before entering. Steal his camps whenever he leaves for a lane.