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Taric

Quick build

Patch 26.16Support

Taric, close-range engage support

Where these numbers come from

They are pulled from the mode's own files for patch 26.16, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.

Summoner spells

FlashExhaust

Skill order

Skill order
Ability123456789101112131415161718
QLevel 2Level 8Level 10Level 12Level 13
WLevel 4Level 14Level 15Level 17Level 18
ELevel 1Level 3Level 5Level 7Level 9
RLevel 6Level 11Level 16

Rune page

  • Glyph of Scaling Magic Resist9× Glyph of Scaling Magic Resist
  • Minor Mark of Armor9× Minor Mark of Armor
  • Quintessence of Health3× Quintessence of Health
  • Seal of Armor9× Seal of Armor

Items

Note

Taric needs two things to function, mana and resistances, and this build stacks them in that order. Heart of Gold turns his passive into steady income through the mana it grants, while funding the defensive items that follow. Locket of the Iron Solari shields the whole botlane at the exact moment Taric dives into the scrum, and Randuin's Omen slows down whatever is trying to dodge the stun. Mercury's Treads answers his one real weakness, having zero disengage: tenacity partially covers for that gap. Sunfire Cape comes once the enemy team starts playing physical damage on you instead of on your carry. Max Dazzle first: it's the only control in the kit, and recharging it faster literally changes how many fights you can open. Maîtrises : 0/21/9 into Defense.