The living archive of LoL Classic
Malphite

Quick build

Patch 26.16Top

Malphite, toplane initiating tank

Where these numbers come from

They are pulled from the mode's own files for patch 26.16, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.

Summoner spells

FlashTeleport

Skill order

Skill order
Ability123456789101112131415161718
QLevel 1Level 4Level 5Level 7Level 9
WLevel 3Level 14Level 15Level 17Level 18
ELevel 2Level 8Level 10Level 12Level 13
RLevel 6Level 11Level 16

Rune page

  • Glyph of Scaling Magic Resist9× Glyph of Scaling Magic Resist
  • Minor Mark of Armor9× Minor Mark of Armor
  • Quintessence of Armor3× Quintessence of Armor
  • Seal of Armor9× Seal of Armor

Items

Note

On Malphite, armor isn't a defensive stat, it's his damage stat: Ground Slam scales off it. Stacking defence makes you tougher AND more threatening at the same time, which is rare. Sunfire Cape supplies the wave clear and continuous damage his kit lacks, while Randuin's Omen and Frozen Heart smother the fast-attacking champions you're meant to erase. Mercury's Treads come before everything else against a team that can chain crowd control on you, because a Malphite locked down before he casts his ultimate contributed nothing. Teleport over Ignite: your value is arriving where the ultimate matters, not winning your lane. Maîtrises : 0/21/9 into Defense.