
Quick build
Patch 26.15MidBrand, midlane area mage
Where these numbers come from
They are pulled from the mode's own files for patch 26.15, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.
Summoner spells
Skill order
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Level 2 | Level 8 | Level 10 | Level 12 | Level 13 | |||||||||||||
| W | Level 1 | Level 4 | Level 5 | Level 7 | Level 9 | |||||||||||||
| E | Level 3 | Level 14 | Level 15 | Level 17 | Level 18 | |||||||||||||
| R | Level 6 | Level 11 | Level 16 |
Rune page
9× Glyph of Ability Power
9× Mark of Magic Penetration
3× Quintessence of Ability Power
9× Seal of Armor
Items
Note
Brand deals his damage in three successive waves, not one hit, which is why magic penetration comes before everything else here: it gets paid on every instance. Sorcerer's shoes and Void Staff are damage items on him, not comfort items. You max Pillar of Flame first because it solves his one genuine lane problem, wave clear, and unglues him from his tower. Rylai's Crystal Scepter is the piece that changes the champion: without it a mobile opponent simply walks out of your fire, with it they stay in it. Zhonya's Hourglass answers the second weakness, those few seconds where Brand stands in the middle of a fight with no defensive button at all. Liandry's Torment jumps ahead of Rylai's against a team stacking health. Maîtrises : 21/9/0 into Offense.