The living archive of LoL Classic

Customization

Runes & masteries

Before every LoL Classic game, you set up your champion outside the Rift: a rune page, a mastery tree. Two systems at the heart of the game, shaped and reshaped by community votes.

The runes

Nine marks, nine seals, nine glyphs and three quintessences to combine. LoL Classic keeps two tiers: the full tier, the one you actually play, and a weaker minor tier, flagged as such.

Marksred, offensive

  • Mark of Attack DamageMark of Attack Damage+1 Attack Damage
  • Mark of Attack SpeedMark of Attack Speed+1.7% Attack Speed
  • Mark of Critical ChanceMark of Critical Chance+1% Critical Chance
  • Mark of Critical DamageMark of Critical Damage+2% Critical Damage
  • Mark of LethalityMark of Lethality+1.25 Lethality
  • Mark of Magic PenetrationMark of Magic Penetration+1 Magic Penetration
  • Mark of Scaling Attack DamageMark of Scaling Attack Damage+0.15 Attack Damage per level (+2.7 at champion level 18)
  • Minor Mark of Ability PowerMinor Mark of Ability Power+0.7 Ability Power
  • Minor Mark of ArmorMinor Mark of Armor+0.8 Armor
  • Minor Mark of Cooldown ReductionMinor Mark of Cooldown Reduction0.3% Cooldown Reduction
  • Minor Mark of HealthMinor Mark of Health+3 Health

Sealsyellow, defensive

  • Minor Seal of Attack SpeedMinor Seal of Attack Speed+0.8% Attack Speed
  • Minor Seal of Critical ChanceMinor Seal of Critical Chance+0.45% Critical Chance
  • Minor Seal of Critical DamageMinor Seal of Critical Damage+0.7% Critical Damage
  • Minor Seal of Magic ResistMinor Seal of Magic Resist+0.75 Magic Resist
  • Seal of ArmorSeal of Armor+1 Armor
  • Seal of Energy RegenerationSeal of Energy Regeneration+0.7 Energy Regeneration
  • Seal of GoldSeal of Gold+0.25 Gold / 10 sec.
  • Seal of HealthSeal of Health+8 Health
  • Seal of Health RegenerationSeal of Health Regeneration+0.5 Health Regen / 5 sec.
  • Seal of Mana RegenerationSeal of Mana Regeneration+0.4 Mana Regen / 5 sec.
  • Seal of Scaling ArmorSeal of Scaling Armor+0.17 Armor per level (+3.06 at champion level 18)
  • Seal of Scaling HealthSeal of Scaling Health+1.3 Health per level (+23.4 at champion level 18)

Glyphsblue, magic

  • Glyph of Ability PowerGlyph of Ability Power+1.2 Ability Power
  • Glyph of Cooldown ReductionGlyph of Cooldown Reduction0.8% Cooldown Reduction
  • Glyph of EnergyGlyph of Energy+2.3 Energy
  • Glyph of Magic ResistGlyph of Magic Resist+1.4 Magic Resist
  • Glyph of ManaGlyph of Mana+12 Mana
  • Glyph of Scaling Ability PowerGlyph of Scaling Ability Power+0.2 Ability Power per level (+3.6 at champion level 18)
  • Glyph of Scaling Cooldown ReductionGlyph of Scaling Cooldown Reduction0.1% Cooldown Reduction per level (1.8% at champion level 18)
  • Glyph of Scaling Magic ResistGlyph of Scaling Magic Resist+0.2 Magic Resist per level (+3.6 at champion level 18)
  • Minor Glyph of ArmorMinor Glyph of Armor+0.8 Armor
  • Minor Glyph of Attack SpeedMinor Glyph of Attack Speed+0.8% Attack Speed
  • Minor Glyph of Critical DamageMinor Glyph of Critical Damage+0.7% Critical Damage
  • Minor Glyph of HealthMinor Glyph of Health+3 Health
  • Minor Glyph of Mana RegenerationMinor Glyph of Mana Regeneration+0.33 Mana Regen / 5 sec.

Quintessencespurple, versatile

  • Quintessence of Ability PowerQuintessence of Ability Power+5 Ability Power
  • Quintessence of ArmorQuintessence of Armor+4.3 Armor
  • Quintessence of Attack DamageQuintessence of Attack Damage+2.25 Attack Damage
  • Quintessence of Attack SpeedQuintessence of Attack Speed+4.5% Attack Speed
  • Quintessence of Cooldown ReductionQuintessence of Cooldown Reduction2.5% Cooldown Reduction
  • Quintessence of Critical DamageQuintessence of Critical Damage+4.5% Critical Damage
  • Quintessence of EnergyQuintessence of Energy+6 Energy
  • Quintessence of Energy RegenerationQuintessence of Energy Regeneration+1.8 Energy Regeneration / 5 sec.
  • Quintessence of ExperienceQuintessence of Experience+2% Experience Gained
  • Quintessence of GoldQuintessence of Gold+1 Gold / 10 sec.
  • Quintessence of HealthQuintessence of Health+26 Health
  • Quintessence of Health RegenerationQuintessence of Health Regeneration+1.3 Health Regen / 5 sec.
  • Quintessence of Life StealQuintessence of Life Steal+1.5% Life Steal
  • Quintessence of ManaQuintessence of Mana+38 Mana
  • Quintessence of Movement SpeedQuintessence of Movement Speed+1.5% Movement Speed
  • Quintessence of Percent HealthQuintessence of Percent Health+1.5% Percent Health
  • Quintessence of Spell VampQuintessence of Spell Vamp+2% Spell Vamp

The mastery tree

Thirty points to spread across three trees: Offense, Defense, Utility. Each row unlocks once you invest enough points in it.

Offense

  • ButcherButcherBasic attacks deal 2/4 bonus damage to minions and monsters2 ranks
  • FuryFury+1% Attack Speed per rank4 ranks
  • SorcerySorcery+1% Cooldown Reduction per rank4 ranks
  • Summoner's WrathSummoner's WrathImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote1 rank
  • BlastBlast+0.25/0.5/0.75/1 Ability Power per level4 ranks
  • DeadlinessDeadliness+0.166/0.333/0.498/0.664 Attack Damage per level4 ranks
  • DestructionDestructionIncrease damage to turrets by 5%1 rank
  • Arcane KnowledgeArcane Knowledge+8% Magic Penetration1 rank
  • HavocHavocIncreases damage dealt by 0.67%/1.33%/2%3 ranks
  • Weapon ExpertiseWeapon Expertise+8% Armor Penetration1 rank
  • Brute ForceBrute Force+1.5/3 Attack Damage2 ranks
  • LethalityLethality+2.5%/5% Critical Strike Damage (5%/10% for melee)2 ranks
  • Mental ForceMental Force+2/4/6 Ability Power3 ranks
  • SpellswordSpellswordDeals 5% of your Ability Power as magic damage on basic attacks1 rank
  • ArchmageArchmageIncreases Ability Power by 1.25%/2.5%/3.75%/5%4 ranks
  • FrenzyFrenzyGrants 10% attack speed for 2 seconds after landing a critical hit1 rank
  • SunderSunder+2/4/6 Lethality3 ranks
  • ExecutionerExecutionerIncreases damage dealt by 5% to targets below 50% Health1 rank

Defense

  • DurabilityDurability+1.5/3/4.5/6 Health per level4 ranks
  • PerseverancePerseveranceGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health3 ranks
  • Summoner's ResolveSummoner's ResolveImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify1 rank
  • Tough SkinTough SkinReduces damage taken from monsters by 1/22 ranks
  • Bladed ArmorBladed ArmorDeals 6 damage to any enemy monster that attacks you1 rank
  • HardinessHardiness+2/4/6 Armor3 ranks
  • ResistanceResistance+2/4/6 Magic Resist3 ranks
  • RelentlessRelentlessReduces the effectiveness of slows by 7.5%/15%2 ranks
  • SafeguardSafeguardReduces damage taken from turrets by 5%1 rank
  • UnyieldingUnyieldingReduces damage taken from enemy champions by 1/22 ranks
  • Veteran's ScarsVeteran's Scars+30 Health1 rank
  • BlockBlockReduces damage taken from champion basic attacks by 31 rank
  • JuggernautJuggernautIncreases your maximum Health by 1.5%/2.75%/4%3 ranks
  • TenaciousTenaciousReduces the duration of crowd control effects by 5%/10%/15%3 ranks
  • DefenderDefenderGrants +1 Armor and Magic Resist for each nearby enemy champion1 rank
  • Good HandsGood HandsReduce time spent dead by 10%1 rank
  • Legendary ArmorLegendary ArmorIncreases bonus Armor and Magic Resist by +2%/4%/6%3 ranks
  • Reinforced ArmorReinforced ArmorReduce damage taken from critical strikes by 10%1 rank
  • Honor GuardHonor GuardReduces damage taken from all sources by 3%1 rank

Utility

  • Improved RecallImproved RecallReduces the cast time of Recall by 1 second1 rank
  • MeditationMeditation+1/2/3 Mana Regen per 5 seconds3 ranks
  • Summoner's InsightSummoner's InsightImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.1 rank
  • WandererWandererGrants +0.66%/1.33%/2% increased Movement Speed when out of combat3 ranks
  • ArtifacerArtifacerReduces the cooldown of activated items by 7.5%/15%2 ranks
  • ArtificerArtificerReduces the cooldown of activated items by 7.5%/15%2 ranks
  • Expanded MindExpanded Mind+4/7/10 mana per level3 ranks
  • MastermindMastermindReduces the cooldown of Summoner Spells by 4%/7%/10%3 ranks
  • ScoutScoutWards gain 25% increased vision range for the first 3 seconds after placing them1 rank
  • BiscuiteerBiscuiteerStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds1 rank
  • GreedGreedGrants an additional +0.5/1/1.5/2 gold every 10 seconds4 ranks
  • Runic AffinityRunic AffinityIncreases the duration of neutral monster buffs by 20%1 rank
  • VampirismVampirism+1%/2%/3% Lifesteal and Spell Vamp3 ranks
  • AwarenessAwarenessIncreases Experience earned by 1.25%/2.5%/3.75%/5%4 ranks
  • ExplorerExplorerStart the game with an Explorer's Ward.1 rank
  • Strength of SpiritStrength of SpiritUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess3 ranks
  • WealthWealthIncreases starting gold by 40/752 ranks
  • IntelligenceIntelligence+2%/4%/6% Cooldown Reduction3 ranks
  • PickpocketPickpocketGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)1 rank
  • NimbleNimbleGrants 3% increased Movement Speed1 rank