
Quick build
Patch 26.16BotTristana, bottom lane marksman
Where these numbers come from
They are pulled from the mode's own files for patch 26.16, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.
Summoner spells
Skill order
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Level 2 | Level 8 | Level 10 | Level 12 | Level 13 | |||||||||||||
| W | Level 3 | Level 14 | Level 15 | Level 17 | Level 18 | |||||||||||||
| E | Level 1 | Level 4 | Level 5 | Level 7 | Level 9 | |||||||||||||
| R | Level 6 | Level 11 | Level 16 |
Rune page
9× Glyph of Scaling Magic Resist
9× Mark of Attack Damage
3× Quintessence of Attack Damage
9× Seal of Armor
Items
Note
Tristana is the weakest marksman in the lane at the start and one of the strongest at the end, so this profile leans into the curve instead of fighting it. Explosive Charge is maxed first because it's the only pressure you own before your range has grown: damage over time on the enemy carry plus a healing cut that undoes their support's whole job. Infinity Edge comes first among the items, because it's Rapid Fire that makes it sing, a burst of attack speed on top of already heavy shots. Phantom Dancer follows and brings the movement speed your positioning badly needs, since Rocket Jump has to stay reserved for escaping. The Bloodthirster lets you play the long fights your range gives you access to, and Last Whisper becomes mandatory the moment their front line buys armor. Against a team that focuses you, Guardian Angel moves ahead of The Bloodthirster. Maîtrises : 21/9/0 into Offense.