
Quick build
Patch 26.16JungleSkarner, jungle fighter
Where these numbers come from
They are pulled from the mode's own files for patch 26.16, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.
Summoner spells
Skill order
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Level 1 | Level 4 | Level 5 | Level 7 | Level 9 | |||||||||||||
| W | Level 2 | Level 8 | Level 10 | Level 12 | Level 13 | |||||||||||||
| E | Level 3 | Level 14 | Level 15 | Level 17 | Level 18 | |||||||||||||
| R | Level 6 | Level 11 | Level 16 |
Rune page
9× Glyph of Cooldown Reduction
9× Mark of Attack Speed
3× Quintessence of Attack Speed
9× Seal of Armor
Items
Note
This whole list serves two resources: mana and cooldown reduction. Skarner burns through his mana bar at a ridiculous rate with Crystal Slash, and his Energize passive makes every point of cooldown reduction worth more on him than on almost anyone else, since basic attacks stack on top of it. Frozen Heart solves both at once, on top of the armor. Iceborn Gauntlet gives you the zone slow that lets you stay glued to a target without spending Fracture, and Spirit of the Ancient Golem secures an early jungle clear that would otherwise be fragile. Attack speed marks and quintessences aren't there for damage, they're there to spin your passive faster. If you want an even more frequent ultimate, Ionian Boots of Lucidity replace Mercury's Treads when the enemy team isn't stacking hard crowd control. Maîtrises : 9/21/0 into Defense.