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Ahri

Quick build

Patch 26.15Mid

Ahri, mobile midlane mage

Where these numbers come from

They are pulled from the mode's own files for patch 26.15, the one currently live. The source is community-run rather than an official Riot API, and the game shifts with community votes, so a gap with your own game is always possible.

Summoner spells

FlashIgnite

Skill order

Skill order
Ability123456789101112131415161718
QLevel 1Level 4Level 5Level 7Level 9
WLevel 2Level 14Level 15Level 17Level 18
ELevel 3Level 8Level 10Level 12Level 13
RLevel 6Level 11Level 16

Rune page

  • Glyph of Scaling Ability Power9× Glyph of Scaling Ability Power
  • Mark of Magic Penetration9× Mark of Magic Penetration
  • Quintessence of Ability Power3× Quintessence of Ability Power
  • Seal of Armor9× Seal of Armor

Items

Note

Ahri doesn't need to be the biggest damage source in the game, she needs to kill one specific target and leave. Deathfire Grasp does exactly that: it turns a landed charm into an execution on a single target, which is the only scenario that matters for her. Zhonya's Hourglass comes earlier than it would on a static mage, because it buys back the failed entries, and Ahri will miss some. Sorcerer's shoes go ahead of any comfort item, otherwise your sequence bounces off the first magic resist the enemy buys. Max Orb of Deception for lane pressure and leave Fox-Fire last: it finishes, it doesn't poke. Maîtrises : 21/9/0 into Offense.